Thoughts

Field notes on AR, VR, 3D, and immersive marketing — what works, what it costs, and what we learned building it.

June 3, 2026 · Erik Horn

We got to play with twenty five thousand (ish) LEGOs for work!

This timelapse video of the setup of our interactice LEGO installation we created for MethaneSAT shows how fast it is to set up...

May 21, 2026 · Fair Worlds Team

AR for Product Marketing: A Practical Guide for Enterprise Teams

A practical guide to AR for product marketing teams: use cases, deployment patterns, costs, and recent enterprise examples...

May 20, 2026 · Fair Worlds Team

3D Product Configurator Development for Enterprise Marketing

A practical guide to 3D product configurator development for enterprise marketing teams: costs, timelines, technologies...

March 18, 2026 · Erik Horn

Why We're Hard to Describe (And Why That's Our Strength)

After nine years, we've stopped apologizing for being hard to describe. Here's why adaptability—not specialization—is our biggest

November 18, 2025 · Sam Decker

New Study on Extended Reality in B2B Sales. What Does it Mean?

Immersive reality isn’t hype—new 2025 research proves XR simplifies complex B2B sales, speeds decisions, and boosts win rates.

November 8, 2023 · Kurt Pennypacker

Count Crowley AR Face Filter

We love the spooky season. We also love comics. When we found out our friend David Dastmalchian was releasing a third volume...

October 27, 2023 · Erik Horn

A Space-Time-tastic event for everyone

Every March, some of the best minds in tech, film and music meetup in Austin to share ideas, see what’s new in tech, and to get...

October 12, 2023 · Erik Horn

Dell Cybersecurity Podcast Series

We were excited when our client on the Dell Cybersecurity VR project re-engaged with us for Dell Cybersecurity Awareness Month.

October 9, 2023 · Erik Horn

Project Spotlight: Dell Cybersecurity VR Challenge

To stand out at Dell Technologies World conference, we opted for a captivating approach, simulating a hack of the booth and expo

October 5, 2023 · Erik Horn and Wylie Earnhart (Video Specialist)

Space-Time Adventure Tours utilized AI image creation for lighting fast immersive creative execution

This is how we made a short “see and say” video using “say and see” AI technology on-the-fly for our SXSW event. See how...

October 4, 2023 · Sam Decker

Unifying Immersive Reality Initiatives in the Enterprise

Got immersive chaos in the enterprise? Lots of decentralized and inconsistent efforts?Here are some tips to bring things together.

September 18, 2023 · Sam Decker

AR/VR Trade Show Conversation Hacks (pdf Cheat Sheet)

Ready for tradeshow networking? Now you are! >> Here's a downloadable pdf with questions to ask a stranger in the buffet line.

September 6, 2023 · Sam Decker

30 Augmented Reality (AR) Statistics CMOs Should Know

Do you know that 57% of users are more likely to make a purchase from brands offering Augmented Reality (AR) experiences?

September 2, 2023 · Sam Decker

How Immersive Reality (AR / VR) Shortens the B2B Sales Cycle

Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are proven ways to streamline and shorten the B2B sales cycle

August 28, 2023 · Sam Decker

Full-Journey Immersive: The Roadmap to Sustained Business Growth

Full-Journey Immersive: The Roadmap to Sustained Business Growth. The 'full journey' concept emphasizes an evolution - a journey t

July 27, 2023 · Erik Horn

Revolutionizing Consumer Choice with 3D Customizers: Personalize Your Perfect Outdoor Grill

Check out a 3D customizer we created for POOLCORP as a proof of concept. This web-based tool lets users customize an outdoor kitch

April 13, 2023 · Sam Decker

Is Augmented Reality Right for Your Product?

Is an Augmented Reality experience right for your product? Use our AR Worksheet to determine if it's right for your product.

March 20, 2023 · Sam Decker, Todd Little

More Than Meta!

The world of immersive reality is constantly evolving, with new and exciting developments happening all the time. Here are some...

October 21, 2022 · Erik Horn and Brad Parrett

Announcing Early Access of Space-Time Adventure Tours!

After 2+ years of internal development and R&D we’re proud to release an Early Access version of Space-Time Adventure Tours to ...

October 10, 2022 · Andy Slater

All together at the Fair

This August, the whole Fair Worlds team convened in Seattle to get together as a group for the first time in our five year hist...

February 14, 2022 · Erik Horn and Brad Parrett

The Meta Bowl Halftime Show

Last night Meta unveiled it's Super Bowl ad to the masses and had a massive failure to launch on it's after party stream with...

From the archive (21 older posts, 2018–2021)
November 12, 2021

Metaverse! Metaverse! Metaverse!

May 25, 2021

Back to the Location

April 13, 2021

A Review of The Tempest by Tender Claws and “Multiplayer” Experiences in XR

March 8, 2021

MetaHuman and a look back at the march of progress with character animation

March 5, 2021

Remember The Ritz

March 1, 2021

A Supernatural Case for Your New Quarantine Workout

February 1, 2021

LiDAR, Apple and what's coming

December 14, 2020

Unity: Where to start if you come from filmmaking and are new to interactive development and storytelling. Part 1

December 8, 2020

Poly Petition Potentially Protects Programming

November 25, 2020

Google Expeditions Reaches the End

November 6, 2020

Live Music. Virtual Audience.

August 28, 2020

How XR can help us through the dark days of darkened cinemas

August 10, 2020

Where are my smart glasses I ordered 10 years ago?

July 2, 2020

Oculus Go-ne and the Parallels to the Fate of The Circarama and 360 Movies

June 23, 2020

Spatial Audio and other WWDC 2020 reveals

April 3, 2018

Reflections on GDC 2018

March 27, 2018

One Optimized 3D To Rule Them All

February 10, 2018

CES 2018 - It rained in the desert (Both tech announcements and 'ole fashioned water droplets)

November 28, 2017

AR: Enchanting the Mundane

August 26, 2017

Beginners Guide: Mobile AR and Amazon AR View

August 16, 2017

Suggested Reading for AR/VR

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